Showing posts with label Alpha Hobbies. Show all posts
Showing posts with label Alpha Hobbies. Show all posts

Monday, 21 April 2014

Force Z 2014 #2… I'm utterly confused!!!




Well after receiving some input into my Force Z list (you can find the list here) I have had a rethink on my list and thought I’d change things up a little. I’ve decided to throw in a filthy mutant in the form of a Primaris Psyker into my list for some interesting alternatives. Unfortunately this means my Veterans are no longer 4+ saves but have gained snare mines & camo gear. I’ve also lost my scout sentinel and gained a heavy flamer on my melta squad. I’ll keenly miss the outflank shenanigans of my scout sentinel but will have the ability to twin link my plasma squad or plasma tank.

So here’s what I’ve come up with. Please let me know if it’s an improvement on the last list. I can spend points more efficiently let me know as I’m pretty slack when it comes to “math-hammer”.


HQ
Lord Commissar
Primaris Psyker

Troops
Veteran Squad
+ Veteran Sergeant
+ 2× plasma gun
+ Forward Sentries
• Chimera
Veteran Squad
+ Veteran Sergeant
+ 2× meltagun
+ heavy flamer
+ Forward Sentries
• Chimera

Heavy Support
Leman Russ Battle Tank
Leman Russ Executioner


Force Z #1 in full swing!

Help me out Psyker users. I've never use one with my guard list and any advice would be great!

Wednesday, 16 April 2014

Force Z 2014 #2… The pointy end.


So since the new Astra Militarous Codex came out I've had to readjust my Force Z list a little and have settled on a some was similar list to the one I proposed last time (you can find it here). So basically what I'm taking is:

HQ
Lord commissar   
    Carapace
    Emperor Benediction

TROOPS   
Veteran Squad   
    Grenadiers
    2 x plasma
    Chimera
Veteran Squad   
    Grenadiers
    2 x melta
    Chimera

FAST ATTACK   
Scout sentinel   
    Autocannon

HEAVY SUPPORT
Leman Russ Battletank   
Leman Russ Executioner


Hopeful the 4+ resilience is enough to keep my men alive until they do their damage. I'm interested in seeing how reliable the Plasma-cutioner is now that it gets hot. Less than 3 weeks till i find out how reliable the new Codex is in battle, and no time to test it between now and then! Let me know what you think about my list, better yet if you can try it out for me that would be better!!!


Force Z 2014 #1

Friday, 11 April 2014

Codex: Astra Militarous – at a quick glance.





Well I’ve got my hands on the Imperial Guard Codex and this one is a double edged sword. Overall I’m impressed and excited at most of the changes, but I’m a little saddened by a few.
First off let’s talk about the quality. I’m not a big fan of these hardcover books purely from a logistical point of view. As a Guard player I have a trillion models, templates and dice to move to, from and around tournaments and I found my flexible paperback codex so much easier to stick in a bag or pouch. It would fit in tight spaces with a little encouragement! The new book is a little, well, rigid. Now is this a trade off to a gorgeous full colour book, absolutely! From cover to cover this master piece has style and pizazz. There are some new illustrations and a few of the best have been reused, which is OK by me. There is a healthy fluff section at the beginning, which I haven’t had a chance to read yet, followed by Regimental Colours the show case of the Citadel range for Astra Militarum and finished with the Hammer of the Emperor a comprehensive army list and a handy foldout quick reference guide at the back (that doesn’t get all bent up like the early hardcover books). Overall quality is there in spades. My only real criticism is that I expected it to be a little thicker for $83AUD retail, for a models company GW do charge a lot for their books.


Now let’s look at what’s missing. And there are a few omissions that will sadden people, but there always is lately.
Guardsman Marbo from the Old Codex
First up we have Guardsman Marbo. Rambo of 40K has bit the dust it appears. This doesn’t faze me too much, but I had just converted up a model for a counts as which I’ll have to shelve till I work out what to do with him. This is a interesting move on GW part as they do have a current model for his rules. So this may point to two things; Data Slate: Marbo with new model or Marbo is truly gone for good.

Next we have Penal Legion. These guys didn’t have current GW models to support their funky rules but I thought they were cool, I’ve fielded counts as a few time. As sad as this is on reflection it’s not surprising. With the ‘legal issues’ GW has had over the last couple of years it’s understandable that they have caned these guys as there a few third part manufacturers out there that make magnificent Penal Legion models, Victoria Miniatures is one.

Then we have the loss of almost the entire artillery entries, only leaving the Basilisk. This was a bit of a shock as even though they didn’t have GW model support, Forge World had these entries well and truly covered. People with these models will now have to rely on the AI books to run the suckers. Alternatively a couple of Guard players I know are going to run their Griffons as counts as Wyvern Batteries.

Here’s the positives; Orders! There are new orders and they are fantastic. Obviously I haven’t play tested them yet but these new orders open up some interesting possibilities that will be a thorn in the side of many a player. I especially like the look of 30 man blog of guardsman in rapid fire with precision hit! The way I run my blobs that works out to be 39 lasgun/laspistol, 6 plasma & 6 auto cannon shots all allocated to the most sensitive models. Of course the other orders have there some very interesting possibilities like being able to shoot and then run would give your heavy weapon squads some mobility while still shoot at full ballistic. Nine orders in total give some great flexibility to our Guard.

Bullgryns. Well these are ‘interesting’. Not sure if I’ll take them in a competitive lists but these as
well as Ogryns will make an appearance in my social lists from time to time. Unfortunately they are still ridiculously over points costed so they probably won’t see much lime light.

Wyvern Battery
Wyvern Batteries. These bad boys are the new ‘tank’ for the Guard and probably a replacement to all the lost artillery. Just having a glance over them they don’t look too bad, in the long run I’ll probably pick up at least one of these suckers probably 2.

Then there is all the new Militarum Tempestus stuff (better known as Strom Troopers). The only difference from the Codex: Militarum Tempestus that I could see was that they have justly been relegated to the elite slot. This will change up how I run my Storm Troopers and I will miss the Special Operations rules they had, but still looks cool.

Tank Commanders; with a side of orders. I haven’t thoroughly read these rules but at a glance it looks like you could possibly run a full Leman Russ squadron with a Tank Commander as a HQ choice and then run three full Leman Russ squadrons as Heavy Support options, that’s a total of 11 Leman Russ tanks (points permitting) in a single force org chart. And the Tank Commander gets tank specific Orders. More tanks anyone?

A few other change ups include:

Ratling now have the Shoot Sharp and Scarper rule, enabling them to shoot and then run in the shooting phase. Handy

Astropaths are now level one psykers that take a power from Telepathy.

Officer of the Ffleet can now both add +1 to your reserve roles or -1 to your opponent’s roles, after the Officer passes a leadership test.

Chimeras now only have 2 fire points but gain the Lasgun Arrays rule, basically allowing an embarked Veteran Squad to fire 2 special weapons at their ballistic skill and 6 lasguns at the chimera’s ballistic skill.

There is a tone more in the book but I haven’t gone through the codex thoroughly enough to give it justice so I’ll leave the codex there and end on a review of the new Orders Cards.


Well the Orders Cards are a waste of money in my opinion. The quality is downright dreadful. The Trimming is not even centred properly, the cards are too big to be practical they could have been two thirds the size maybe even half the size and still have room for ‘all’ the information. I got a pack on a whim and I certainly won’t be getting another pack. I recommend steering clear of these suckers.

Finally if you think I’m on track here or gone off the rails let me know. I welcome all your feedback.



Wednesday, 5 March 2014

20 Questions With... Adam Nordberg

Every fortnight I will be showcasing a member of the global 40K community and ask them to be victim of my nail biting, edge of your seat “20 Questions With…” series. Some of the answers I get probe the deep dark recesses of the human condition whilst others will astonish you in their wisdom or lack thereof… So sit back and prepare to be enthralled.

And first up we have operator and co-owner of Alpha Hobbies, Adam Nordberg. Adam has been in the industry for many years. He was also the TO of the very first Tournament that I attended, being Winter Warfest in 2013. Since then I've attended a number of his events including Orktoberfest 2013 and the start of the Force Z tournaments in 2014.I would highly recommend attending any tournament run by Adam especially Force Z, also check out his online store, Alpha Hobbies, for some quality products.

And we cut to the main event:


1. What got you into the hobby?
The little grey and green army men at the age of about 6. First introduced to GW gaming by my younger brother in the mid 90s

2. Favourite army of all time? Do you currently pay it? If not why Not?
Space Wolves. Still play from time to time but it does lack some punch compared to newer codexes

3. Favourite 40k fluff and why?
Horus Heresy first 4 books. Classic stories of heroes and standing up for your principles, Loken and Garro.

4.Favourite 40K quote?
"We are mighty because we are right, Garviel. We are not right because we are mighty. Vile the hour when that reversal becomes our credo"

5. If you could invite any character from 40K fluff to dinner who would it be? And what would you serve him/her for dinner?
Loken, Cheeseburger

6. Favourite film?
Jay and Silent Bob Strike Back

7. Favourite TV series?
Probably Andromeda or BSG

8. If your life was a movie, who'd play you?
Tom Cruise

9. Favourite comic book superhero?
Sheldon

10. If you could live in any period of human history when would it be and why?
STNG era, a more enlightened age of humanity

11. If you could use any 40k Universal Special Rules or Codex Special Rule in day to day life what would it be? Why?
Feel No Pain, I'm sure it would help with my running

12. Biggest 40K regret?
Selling my metal Necrons

13. Strangest “food” you’ve eaten?
Some scary sushi crap

14. Fantasy job for a day?
Naval Aviator ;)

15. Top 5 favourite songs?
Horus Rising, False Gods, Galaxy in Flames, Vulkan Lives, Unremembered Empire :P

16. If $1million mysteriously turned up in your bank account, what would you spend it on?
Shares

17. If you were offered a place amongst the 1st humans to colonize Mars, would you accept it?
Yes

18. If you could, what would be the one thing in the hobby you would get rid of?
WAAC gamers

19. Most Epic 40k moment?
One of my gretchin taking out a terminator in CC in the heady days of 2nd edition.

20. If you could “Grudge Match” anyone on the planet to a game of 40K who would it be and why?
Jervis Johnson, would be interesting to play against one of the originals


So there you have it, Adam in a nut shell! If you would like to answer my twenty questions or have questions of your own leave a comment or email me personally at impguard2012@gmail.com. I'll bring you another victim next fortnight.

Wednesday, 26 February 2014

Force Z 2014 #2… A different tact…





After, my somewhat ‘successful’ campaign at the first Force Z, I’ve decided to do it all again. But this time I’ll be taking a much more mobile army. Sticking to my Imperial Guard codex I intend to take a plethora of vehicles! And pack those sardine cans full of juicy Vet squads.

So what’s Force Z I hear you ask? 5 games over 9 hours at 750pts! That’s what it boils down to. There’s fun, laughter and a few tears by the end of the day and the backs of your calves hurt like hell! For a complete overview of the missions see my previous post on Force Z 2014 #1 here. But most of all its exciting! Around 26 players turned up for the first Force Z and I’m hoping more will turn up for the second, I know I’ve locked in my dates for the rest of the year with a VIP Pack.

What am I thinking of taking? I’m still in the test phase but I have a rough idea of the ‘core’ of my list:

- Lord Commissar - meaty 6” leadership bubble & added stubborn
- 2x Veteran Squad with a Veteran Weapons Team (lascannon). Inside Chimeras – These are
my scoring units.
- Devil Dog - this is the melta small blast variety of the Hellhound
- Leman Russ Executioner - colloquially known as the Plasma-cutioner

This leaves me with 80 points to play with and I’m not sure what options I should go for to maximise my winning potential. The few things I’ve thought about are; out flanking Penal Legion for late game objective scoring, Multi Melta on the Devil dog, out flanking Scout Sentinel with multilaser & hunter killer for a little mid game (hopefully) troop killing or even a Command Squad with Lascannon. There is a possibility of swopping out the Lascannon Weapons Teams for Autocannon Teams for a few more points if needed. There is always the option of packing a few special weapons into the Vets to give them a little more punch. The options with Guard are endless.

I’ve had a win with the following list against Adam’s Tau, but that was more tactics than firepower.

- Lord Commissar: melta bombs.
- 2x Veteran Squad: Veteran Weapons Team (autocannon). Inside Chimeras
- Devil Dog: multi-melta.
- 2 Scout Sentinels: 2× autocannon
- Leman Russ Executioner

And I might even just take this list to Force Z #2 if push comes to shove.

All these options could ad ‘something’ but what would add the most of what I need. Play testing will be needed to work all this out but if anyone has an opinion please help me out and leave comments.